Description

2D Stealth Platform Game in which players need to complete levels using the protagonist’s teleporting knife to traverse the circus that is being overrun by aliens.

  • Role: Gameplay and Tools Programmer

  • Team Size: 6 programmers, 3 artists

  • Engine: Galactic Engine (Made for this game)

  • Language: C++

My Contribution

My Role: Gameplay and Tools Programmer

This was my first time working with artists in a game, as well as working on an engine fully developed by us students, it was made during my time as a student at Digipen Institute of Technology. On this game, I got to improve my C++ skills and get some real experience working on a full game for a whole year.

Here is my contribution to this project:

  • Gameplay Programming: I am responsible for various gameplay features of the game, such as doors, buttons, the knife and its teleporting mechanic and two of the enemies: the Contorsionist and the Flamethrower.

  • Tools Programming: I worked on a system to limit camera movement easily from the editor, setting objects at the 4 borders of the camera to avoid it moving on the specific direction.

  • Engine Programming: I created the game’s language manager, to be able to change the game’s language.

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Dungeon Master