
Description
2D Stealth Platform Game in which players need to complete levels using the protagonist’s teleporting knife to traverse the circus that is being overrun by aliens.
Role: Gameplay and Tools Programmer
Team Size: 6 programmers, 3 artists
Engine: Galactic Engine (Made for this game)
Language: C++

My Contribution
My Role: Gameplay and Tools Programmer
This was my first time working with artists in a game, as well as working on an engine fully developed by us students, it was made during my time as a student at Digipen Institute of Technology. On this game, I got to improve my C++ skills and get some real experience working on a full game for a whole year.
Here is my contribution to this project:
Gameplay Programming: I am responsible for various gameplay features of the game, such as doors, buttons, the knife and its teleporting mechanic and two of the enemies: the Contorsionist and the Flamethrower.
Tools Programming: I worked on a system to limit camera movement easily from the editor, setting objects at the 4 borders of the camera to avoid it moving on the specific direction.
Engine Programming: I created the game’s language manager, to be able to change the game’s language.
