Description

3D Puzzle game in which players control a bunch of characters that can stack on top of each other to form a tower to disguise themselves as a taller character or for reaching different heights. Traverse through 8 levels full of obstacles and puzzles to solve to get to the attraction.

This game was made for the GMTK Game Jam 2024 in 4 days.

  • GMTK Game Jam 2024 Rank: #116 / 7619

  • Role: Gameplay Programmer

  • Team Size: 2 programmers, 1 artist

  • Engine: Unreal Engine 5

  • Language: C++ and Unreal Engine Blueprints

My Contribution

My Role: Gameplay Programmer

My aim in this project was to get experience programming a game using C++ in Unreal Engine 5, preparing myself to use my C++ experience on this engine. Thanks to this project, I learned the importance of combining both Unreal Engine Blueprints and C++ when developing a game on this engine, since they both have their strengths and weaknesses, and they can complement each other when used in different stages of a game’s development.

Here is my contribution to this project:

  • Player: I took the role of Main Gameplay Programmer by making the game’s following features:

    • The Character Controller, with a Go-To-Clicked-Place movement.

    • Mounting Characters on each other, to stack them.

    • Launching of said characters from the top of the Stack which can be used to access different height levels.

    • Different Character Selection by clicking.

    • The Trenchcoat mechanic, used to hide from Guard enemies, depending on the character Stack height.

  • More Gameplay Programming: I was also in charge of the game’s Camera Controller and Guard Enemy.

  • Design: I am responsible of the designing and building of most of the levels in the game the last 5 ones to be exact. I also helped designing by giving puzzle element ideas such as for the buttons and guards.

  • Polishing: Did QA testing on the levels and the mechanics.

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Chrono Club - Race Against Time